DungeonFlux

Help and setup

Everything you need to get a table running: the shared screen, joining from a phone, the microphone and billing basics.

Early access pilot This page describes the hosted pilot as designed.

What you need

  • A TV, monitor or laptop for the shared screen.
  • A phone, tablet or laptop for each player.
  • An internet connection on every device.
  • A host with a DungeonFlux account. Players sign in to join, and a sponsored seat needs no card.

DungeonFlux runs in the browser using WebAssembly, so use a current version of a major browser on every device. A list of browsers we have tested will be published here before launch.

Set up the TV

  1. Open DungeonFlux in the browser on the shared screen.
  2. The screen is designed to show a short pairing code that works once and expires. If it has lapsed, request a new one.
  3. Use the code from the host’s account to link the screen to the table.

The TV can show the story, but it cannot spend credit, take player actions or see private player information. That is by design.

Join from a phone

  1. Open the invite link the host sent you, or open DungeonFlux and type the room code shown on the TV.
  2. You will sign in or create an account once sign-up opens. Before you join, the invite is designed to show only the campaign name, the host and the content rating.
  3. Pick a hero, or choose one you saved earlier.
  4. Choose whether to allow the microphone, then mark yourself ready.

An invite that has expired, been revoked, is full, or has already been used is designed to get its own message that says which it is. If you lose your seat, you are meant to be able to take it back by signing in to the same account. A room code alone is not meant to let anyone claim another person’s seat.

Microphone

  • The microphone is opt-in. You can decline it and type everything.
  • Your browser asks for permission. You can change that choice later in the browser’s site settings.
  • Raw audio is designed not to be kept by default after it is turned into text. Speech is processed by AI services, as described in the privacy policy draft.

Billing basics

  • Play is planned to be paid for with DungeonFlux credit. When the early-access pilot opens, new accounts will get $10 of promotional credit, subject to the final terms.
  • Anyone can chip in, and each person chooses how much of their own credit goes toward a session. The host does not receive anyone’s money.
  • Under the proposed pricing the clock runs only during active play. The lobby and a host pause are free.
  • If the balance reaches zero, the table is designed to pause and your campaign is kept. Nothing is deleted.
  • Your account will show what was used, per session. Prices are proposed and are on the pricing page. Refund terms are in the refund policy draft.

If something goes wrong

  • The narrator or voice stops. The design is to show a message such as “Narration provider unavailable; no new charge,” and the table either continues with existing art or pauses.
  • A phone drops off. Reload the page and sign in again. Your progress is saved, and your seat is designed to be kept for you.
  • You are unsure whether the service is down. Check the status page. It is not live yet.

Contact

Email support@dungeonfluxdnd.com for help with your table, account, billing or privacy requests. We reply within two business days.